Trainz: A New Era has just rolled into the station and it’s time for you to Get on Board.

A leap forward in Train Simulation

Trainz: A New Era is a massive leap forward delivering upgraded graphics, performance, features, gameplay, session creation, multiplayer and a whole lot more. We have achieved our goal of bringing you the best Train Simulation experience ever.

The all new “Reality” Engine takes Trainz to a while new level

The purpose-built “Reality” engine delivers full world shadows, 15km draw distances, post-processing effects, 64 bit processing and multi-threaded architecture for better performance.

All new Routes and Sessions

You are taken on an unforgettable journey offering over 50 glorious hours of pure train driving pleasure. Haul heavy freight along winding riverbanks and rugged mountain ranges of the USA; run high speed passenger services along 393 miles of mainline from London to Edinburgh, UK; travel back to 1915 in rural Australia; or explore the Kickstarter County tribute route that honors all our Kickstarter backers.

Trainz offers more than ever before

Build the railroad of your dreams with the easiest to use toolset available in any simulator on the market. The Trainz world building tool “Surveyor” offers unprecedented control over route and session creation.

Find out more at


In only more only 7 more days T:ANE is officially released and May 15, 2015 will be marked down in Trainz history as the beginning of a new era in train simulation.

In the meantime, there have been over 50,000 man hours of effort spent in developing what we promised will be the best ever version of Trainz. We think we you see the release version you will agree that we have achieved that goal!

We’ve come a long way…

In addition to the development work, our Kickstarter Beta testers have entered 3,343 bugs (including perhaps just a few too many duplicates) across the 7 major pre-release versions of the product since the first “Alpha” release a year ago on May 9, 2014.

In terms of in-game assets the numbers at last count looked like this:

  • 14,315 assets
  • 8 Routes
  • 44 sessions
  • 261 rolling stock (wagons, boxcars, passenger cars etc)
  • 51 locomotives with 44 cab interiors,
  • 25 horn sounds, 9 tenders
  • 439 vehicles
  • 328 track types
  • 98 tunnel and bridge splines
  • 865 track objects (speed signs, signals etc)
  • 5073 Buildings
  • 1897 scenery objects
  • 1803 spline objects (roads, fences etc)
  • 130 people (plus more in scenery)
  • 152 Industries
  • 434 commodities
  • 1370 ground textures
  • 108 Rules and 46 scripts

There have been over 15,000 posts on the T:ANE Kickstarter forums and over 20,000,000 total pageviews across all the Trainz forums!

Today you can view the official T:ANE trailer on youtube and see if you can help us with one more very important number. We want to get 1,000,000 views for our trailer and you can all help by sharing the link via Facebook, email or your favorite social app. Check it out on YouTube here.


We are pleased to announce the release of Trainz Driver 2 for iOS, The successor to the hugely popular Trainz Driver released in 2013.

Build your dream railroad right in the palm of your hand! Take your pocket simulation experience to the next level with introduction of surveyor into the Trainz Driver product lineup. Build, Share, and Drive your own routes as train simulation takes a leap forward on the iPhone.

Trainz Driver 2 on iOS offers the only Multiplayer Train Simulation experience in the world! Grab a copy today and get online to drive and share your railroad experiences with loads more Train fans than ever before!


  • More Routes and Sessions
  • New locos including Steam Engines!
  • Extended draw distance
  • Higher density scenery
  • Longer tracks
  • Multiplayer Mode
  • Powerful world building tools with the introduction of Surveyor